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Wednesday, March 19

Sunday, November 25

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Thursday, July 19

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Sunday, April 22

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Saturday, August 13

  1. page AdaptingOnlineComputerGamesfortheClassroom edited Adapting Online Computer Games to the EFL Classroom ... Stanley, January 2006 2007 Note: T…

    Adapting Online Computer Games to the EFL Classroom
    ...
    Stanley, January 20062007
    Note: This article is a draft version of an article which was originally written to be published in the IATEFL Learning Technologies SIG newsletter
    Using online computer games is one of the most valuable and incentive providing resources available to English language teachers. Many of the games available on the Web present stimulating challenges for today’s ‘digital native’ (Prensky, 2001) students, and can be easily adapted to the language classroom.
    (view changes)
    12:47 pm
  2. page AdaptingOnlineComputerGamesfortheClassroom edited ... Adapting Online Computer Games to the EFL Classroom by Kyle Mawer & Graham Stanley, Janua…
    ...
    Adapting Online Computer Games to the EFL Classroom
    by Kyle Mawer & Graham Stanley, January 2006
    ...
    which was subsequentlyoriginally written to be published in
    Using online computer games is one of the most valuable and incentive providing resources available to English language teachers. Many of the games available on the Web present stimulating challenges for today’s ‘digital native’ (Prensky, 2001) students, and can be easily adapted to the language classroom.
    Why use computer games?
    (view changes)
    12:44 pm
  3. page AdaptingOnlineComputerGamesfortheClassroom edited ... to the Online EFL Classroom by Kyle Mawer & Graham Stanley, January 2006 Note: This…

    ...
    to the Online EFL Classroom
    by Kyle Mawer & Graham Stanley, January 2006
    Note: This article is a draft version of an article which was subsequently published in the IATEFL Learning Technologies SIG newsletter
    (view changes)
    8:00 am

Wednesday, March 30

  1. 9:15 am

Tuesday, October 5

  1. page AdaptingOnlineComputerGamesfortheClassroom edited ... Adapting Online Computer Games to the Online EFL Classroom by Kyle Mawer & Graham Stanley…
    ...
    Adapting Online Computer Games to the Online EFL Classroom
    by Kyle Mawer & Graham Stanley, January 2006
    ...
    an article printedwhich was subsequently published in the
    Using online computer games is one of the most valuable and incentive providing resources available to English language teachers. Many of the games available on the Web present stimulating challenges for today’s ‘digital native’ (Prensky, 2001) students, and can be easily adapted to the language classroom.
    Why use computer games?
    (view changes)
    2:53 pm

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